Gestion des vignettes

    Nom du Fichier :
    Black Shark Graphics Engine
    Description :

    Black Shark Graphics Engine is a simple 2D and 3D engine written in Pascal for developers to produce applications utilising hardware-accelerated graphics. It supports Lazarus (v. >= 2.0) and Delphi (Community Edition 10.3, another versions haven't been tested).


    It's a young, a freely available, project that currently has a vector of development in the 2D area. Beside, if you want, you can create 3D objects (see tests example TBSTestMesh, TBSTestEarth in a unit bs.test.mesh.pas). A main purpose of the project is creating the simplest entities for simple access to OpenGL API abilities within of version >= ES2.




    Black Shark Graphics Engine est un simple moteur 2D et 3D écrit en Pascal pour produire des applications Oepn GL. Elle supporte Lazarus (v. >= 2.0) et Delphi (Community Edition 10.3).


    tired of youtube recommendations? want more flexibility to query videos of a certain topic? run...

    LazBro is an attempt to write a simple HTML browser in one unit. LazBro is not HTML compliant, s...

    For the past few weeks I've been working on writing and testing an object oriented encapsulation ...

    Bare Game is a open source modern minimal game cross platform gaming library. It was conceived to...

    Please publish modules in offcanvas position.